The platform for in-game apps

Bring your own rendering, frontend, UTM campaigns, API, subscriptions, analytics, recording or game events. We'll handle the rest.

Overlayed gives you everything an in-game app needs: game events, in-game rendering, analytics and deployment. Launch on the whole stack, or plug in only the pieces your existing app is missing.

  • No fees up front
  • Use one module or all of them
  • Automated game event updates after every patch
Your app's stack
  • In-game rendering Overlayed
  • Frontend Overlayed
  • UTM campaigns Overlayed
  • API Overlayed
  • Subscriptions Soon Overlayed
  • Analytics Overlayed
  • Game events Overlayed
  • Recording Soon Overlayed
Apps built on Overlayed stats.cc lytics.gg
games supported
5
event updates on patch day
Automated
typical support response
2 hrs
up front
No fees

Game events

Game events that survive patch day

Game updates regularly break the data that in-game apps rely on. With most providers that means waiting on a manual fix while your app sits broken. Our game events update automatically when a game patches, so your app keeps working.

With Overlayed

  1. Patch goes live
  2. Events update automatically
  3. Your app keeps working

Other Services

  1. Patch goes live
  2. Wait for a fix
  3. App broken until it lands
Supported games Rainbow Six Siege Sand: Raiders of Sophie League of Legends Teamfight Tactics VALORANT
  • Automated updates

    Game events update themselves after a patch. More uptime means more revenue.

  • Built differently

    Proprietary techniques refined over a dozen years of experience

  • Five games and growing

    Supported today, with more on the way.

Support

Every app gets taken seriously

When something goes wrong, you talk to the engineers who build the platform. Big or small, every issue gets a real answer.

typical response
2 hrs
maximum
24 hrs
  • 01

    A shared Slack channel

    Your team and our engineers in one place.

  • 02

    Fast replies

    Typically within 2 hours, never more than 24.

  • 03

    Help moving over

    Hands-on support migrating an existing app.

Platform

Take the whole stack, or just the part you need

Most platforms make you adopt everything. Overlayed is built as separate modules, so it fits the app you have, not the other way round.

  • Launching a new app

    The whole stack

    Everything you need from first build to first million users, so your team spends its time on the product.

    • In-game rendering from Overlayed
    • Frontend from Overlayed
    • UTM campaigns from Overlayed
    • API from Overlayed
    • Subscriptions from Overlayed, coming soon Soon
    • Analytics from Overlayed
    • Game events from Overlayed
    • Recording from Overlayed, coming soon Soon
  • Already at scale

    One module

    Keep your app, your renderer and your backend. Add only what you're missing, such as game events.

    • In-game rendering yours
    • Frontend yours
    • UTM campaigns yours
    • API yours
    • Subscriptions yours
    • Analytics yours
    • Game events from Overlayed
    • Recording yours

Monetization

Seamless monetization

Overlayed has an established relationship with one of the largest advertising companies in gaming. Apps on the platform get access to ad demand that would take years to negotiate alone, with subscriptions coming soon as a second way to earn.

  • Proven demand

    A partner that already monetizes major gaming properties.

  • Nothing to negotiate

    The relationship is in place the day you launch.

  • Aligned incentives

    We earn when your app earns.

  • Subscriptions Soon

    Offer premium subscriptions to your users, with recurring billing built into the platform. A second revenue line alongside ads.

Performance

Every frame matters

Your users came to play. Overlayed was built from the ground up to stay out of the game's way, so your app never becomes the reason someone's frame rate drops.

  • Built for performance from day one, not patched in later
  • Minimal resource usage alongside the game
  • Lightweight and secure by design

Trust

Respects anti-cheat and publisher policies

An in-game app is only worth building if it's allowed to exist. We design every game integration to respect that game's anti-cheat and its publisher's policies for third-party apps, so your team doesn't have to work it out game by game.

  • 01

    Anti-cheat friendly

    Integrations are designed to sit comfortably alongside each game's anti-cheat.

  • 02

    Within publisher policy

    We follow what each publisher allows third-party apps to do.

  • 03

    Players come first

    Your users' accounts are never worth risking for a feature.

Live interactive demo

See your whole app from one dashboard

Ship builds, watch what users do, and fix what breaks, without stitching five tools together. Click through the real thing below, pre-loaded with sample data.

demo.overlay.dev
  • Bug reports

    User reports arrive with logs attached

  • Analytics

    Usage, sessions and crashes, built in

  • Feature flags

    Roll out gradually, turn off instantly

  • Deployments

    Release channels, including private betas

  • Notices

    Notify every user at once

  • Custom installers

    Your brand from the first click

  • UTM Campaigns

    Track where your users come from

“Developer-first platform with all the tools you need to build and measure your app. Supportive team with a typical response within the same hour and issues resolved in a couple of days.”
George, stats.cc

Developers

Your developers will love it

Standard web tech, any frontend framework, typesafe end to end. Your team builds with tools they already know.

See the developer experience
overlayed.ts running
// your site, rendered in-game
import { overlayed } from "@overlayed/app";
import electron from "electron";

const overlay = overlayed({ electron, applicationId });

overlay.on("gameReady", () => {
  const window = overlay.windows.createInGameWindow();
  window.loadURL("http://localhost:5173");
});

overlay.valorant.on("player_joined", (event) => {
  players.push(event.player);
});

Pricing

No fees. We earn when you do.

Overlayed costs nothing up front. We earn from ads shown in apps on the platform and from a share of the revenue your app makes, so we only do well when your app does.

FAQ

Frequently asked questions

What does it cost, and how do you make money?
Overlayed costs nothing up front. We earn from ads shown in apps on the platform and from a share of the revenue your app makes, so we only do well when your app does.
Do we have to use the whole platform?
No. Overlayed is built as separate modules. Use the whole stack to launch a new app, or add a single piece, such as game events, to an app you already run.
We already have an app. How hard is it to move?
You keep what already works. Bring your own renderer, frontend and backend, and add only the modules you're missing. Our engineers help with the move in a shared Slack channel.
What happens when a game updates?
Game events update automatically after a patch, so your app keeps working instead of waiting on a manual fix.
Which games are supported?
Rainbow Six Siege, Sand: Raiders of Sophie, League of Legends, Teamfight Tactics and VALORANT, with more on the way.
Is it safe with anti-cheat and game terms of service?
We design every game integration to respect that game's anti-cheat and its publisher's policies for third-party apps. Talk to us about the games you care about.
Which platforms are supported?
Overlayed supports Windows today. We're working on supporting other platforms in the future.
How do we get access?
Request access on our contact page and tell us what you're building. You'll hear from the team.

Still have questions? Get in touch

Tell us what you're building

We're onboarding apps now. Send us a note and you'll hear from the team, not a sales bot.